• Game Designer

Resume / About



In September of 1998 Pokemon came to the United States, and that’s where it all began for me–With Pokemon: Blue version. Ever since then my life changed and I fell in love with games.

The intimate details in games have always grabbed my attention. Weaving a story into worlds, especially in small ways with the pieces that make them up has been such a pleasure for me to see and do.

Above all else, games should be fun to play. Time and again this has been something I cherish in games I play, and I hope players feel this from my work as well.

After all, if it’s not fun, why bother?